Geometry commands
Contents
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For the latest released version, please have a look at v0.5.1.
6. Geometry commands#
Macro commands related to geometry of the target.
Target geometry is located inside a World, and consists of a Bulk and arbitrary number of Back End Of Line (BEOL) layer volumes (optional). Inside the Bulk volume, one Sensitive Volume (SV) is defined with same material as the Bulk. The scoring of defined quantities (\(E_{dep}\), \(E_{kin}\)) happens only inside this SV.
Center of the top Bulk surface is always in the origin (0,0,0). Position of SV (the center of its top surface) is defined relative to this, inside Bulk only.
See examples/SRAM_example.mac
.
6.1. Definition of BULK#
Use this command only once.
# BULK MATERIAL WIDTH unit THICK unit BIAS
/SEE/geometry/Bulk G4_Si 10. um 10. um true
|
Type |
M? |
Description |
Example value |
---|---|---|---|---|
MATERIAL |
string |
y |
Bulk layer material |
|
WIDTH with unit |
double u |
y |
Bulk width (X and Y dimension) |
|
THICKNESS with unit |
double u |
y |
Bulk thickness (Z dimension) |
|
BIAS |
bool |
y |
Enable XS bias in Bulk layer |
|
Any predefined G4 element/material from this list
can be used for the MATERIAL parameter. Additionally, VACUUM
can be also used as predefined material.
Bulk dimensions (RPP): \(w_{b}\) \(\times\) \(w_{b}\) \(\times\) \(t_{b}\)
There are no default values for the parameters of this command.
6.2. Definition of SV#
Use this command only once.
# SV POSITION unit X-Y WIDTH unit THICK unit BIAS
/SEE/geometry/SV 0. 0. -1. um 3. 1. um 3. um true
|
Type |
M? |
Description |
Example value |
---|---|---|---|---|
X, Y, Z POSITION with unit |
double[3] u |
y |
Sensitive Vol. X, Y, Z position |
|
X, Y WIDTH with unit |
double[1,2] u |
y |
Sensitive Vol. X, Y dim. |
|
THICKNESS with unit |
double u |
y |
Sensitive Vol. thickness (Z dim.) |
|
BIAS |
bool |
y |
Enable XS bias in Sensitive Vol. |
|
Material of the SV is the same as its mother volume, which by default is the Bulk.
SV dimensions (RPP): \(w^x_{sv}\) \(\times\) \(w^y_{sv}\) \(\times\) \(t_{sv}\)
There are no default values for the parameters of this command.
6.3. Definition of BEOL layers#
Optional command, define as many Back End Of Line (BEOL) layers on top of the Bulk volume as one needs.
Each BEOL layer is added on top of the previous BEOL layers in the same order as the /SEE/geometry/BEOL/addLayer
commands follow each other in the macro.
# BEOL MATERIAL WIDTH unit THICK unit BIAS NAME
/SEE/geometry/BEOL/addLayer BEOLmix 4. um 800 nm false BEOL1
/SEE/geometry/BEOL/addLayer G4_Ti 4. um 200 nm false BEOL2
/SEE/geometry/BEOL/addLayer OxideMat 4. um 400 nm false BEOL3
|
Type |
M? |
Description |
Example value |
---|---|---|---|---|
MATERIAL |
string |
y |
BEOL layer material |
|
WIDTH with unit |
double[1,2] u |
y |
BEOL layer width (X and Y dim.) |
|
THICKNESS with unit |
double u |
y |
BEOL layer thickness (Z dim.) |
|
BIAS |
bool |
y |
Enable XS bias in BEOL layer |
|
NAME |
string |
y |
Name of BEOL layer |
|
Any predefined G4 element/material from this list can be used for the MATERIAL parameter. Additionally, ‘VACUUM’ can be also used as material.
BEOL dimensions (RPP): \(w_{beol1}\) \(\times\) \(w_{beol1}\) \(\times\) \(t_{beol1}\)
There are no default values for the parameters of this command.
6.4. Special geometry commands#
Macro command |
Type |
M? |
Description |
Example value |
Default value |
---|---|---|---|---|---|
|
bool |
n |
Use cylindrical volumes instead of default cuboids |
|
false |
|
bool |
n |
Use World volume as mother of SV, instead of Bulk volume |
|
false |
Setting the WorldAsMotherOfSV
true makes possible to score outside Bulk. Use with caution! In this case, SV material is VACUUM and SV should be placed outside Bulk volume.
Particles entering World volume are killed, thus always define layers on top of each other and filled with materials, even if that material is VACUUM.